******************************************************************************* _____________ ______________________________________ faq title / /Guilty Gear XX #Reload Story Mode FAQ | ¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _____________ ______________________________________ system / / PC - Windows | ¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _____________ ______________________________________ faq ver:date/ / ver. 1.00 / October 7,2004 | ¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _____________ ______________________________________ author:email/ / eRvN : ervntps@yahoo.com | ¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ______________________________________ / disclaimer achuchuchu | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ | This document is free and may be distributed or reproduced in any way, | shape or form whether it may be electronical or not providing the content of | this document may not be altered in any way. This document should not be used | for profitable purposes. GGXX #Reload is copyright© Sammy/Arc System Works. | All other trademarks and copyrights contained in this document are owned by | their respective trademark and copyright holders. | This faq is Copyright© 2004 Ervin Tapas. All rights reserved. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Do the dots below line up with the numbers? ......... 123456789 If so, then we're cool... (if not this txt file isn't good in the eyes) ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ::: Table of Contents ::: ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ A. Intro / Revision History B. Postwar Admin. Bureau Reports (Character Profiles) c. Character Story Mode Paths D. Credits/Final Notes ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ A. Intro / Revision History ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ August 28,2004 This FAQ contains info regarding the Story Mode of the game. If you're looking for character movelists, you can easily access them by pressing the START key ('space' key is the default) during battle. For now, I'll stick with the Story Mode. ::: Revision History ::::::::::::: ver 1.00 = Finished (probably last) version of the FAQ = Included Justice's profile & background = All story mode paths = Removed the story mode translations (it's way too long!) = For those looking for the patch that will translate the texts to english, head to my site www.abortretryfail.cjb.net ver 0.21 = August 29,2004 = First upload of the FAQ = Character profiles & backgrounds (except Justice) = Path 1 story translations for Sol, Ky, May, Millia & Zato-1 ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ B. Postwar Admin. Bureau Reports (Character Profiles) ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _____________________________________ Postwar Admin. Bureau Report #9641 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Sol Badguy Height: 6'0" Weight: 163 lbs Birthday: Unknown Blood Type: Unknown Race: Unknown/American Solid information on this subject's history is, regrettably, still hard to come by. Here is what we know. After joining the Sacred Order of Holy Knights in 2172, he deserted and became a bounty hunter. One account places the subject in the year 2099 -- exactly as he looks today -- participating in the Gear Project. Though his motives are unknown, he has been spotted hunting down and destroying Gears. His victory over Justice should serve as ample evidence of his superhuman battle ability. His occult powers easily surpass all known limits. Because of his muddy past and immense power, he is considered to be incredibly dangerous. Risk Rating: S Quote: "You won't escape me..." _____________________________________ Postwar Admin. Bureau Report #4515 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Ky Kiske Height: 5'10" Weight: 128 lbs Birthday: Nov. 20 Blood Type: AB Race: Human/French Former leader of the Sacred Order of Holy Knights, this charismatic swordsman is now a head figure in the international Police Force. Though fearsome as an enemy, his sense of duty to the law makes him easily controllable. Subject is being used as the base type for our Imitation Series. The completion of this project will be a boon to our war potential. His political power makes him a valid threat. Risk Rating: B Quote: "No matter what... the world needs justice." _____________________________________ Postwar Admin. Bureau Report #4058 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: May Height: 5'2" Weight: 104 lbs Birthday: May 5 (Presumed) Blood Type: B Race: Human/Unknown Subject works directly under Johnny as a member of the Jellyfish air pirates. She wields a ship's anchor as a weapon. Her complete devotion to Johnny will make her easy to control, should the need arise. Although her birthplace is unknown, avidence suggests that she is of Japanese descent. We are currently seeking confimation on this matter. While not paricularly dangours by herself, the thought of a powerful organization like the Jellyfish Pirates holding a Japanese woman is rather disturbing. Risk Rating: A Quote: "I'll do anthing for Johhny!" _____________________________________ Postwar Admin. Bureau Report #8127 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Millia Rage Height: 5'7" Weight: 106 lbs Birthday: Unknown Blood Type: B Race: Human/Russian Formerly a hired assassin, the subject is now working with the IPF to dismantle the Guild and capture Zato-One in exchange for her acquittal. The test case for an undisclosed new form of occult art, she uses her hair as a weapon. It is believed her hair falls under the same classification as Gears and Forbidden Beasts. She can be easily controlled if her desire for revenge against Zato is used against her. Although she is not a major threat, her capture and dissction will offer insight into the forces that drive her hair. Risk Rating: C Quote: "Why must you torment me, even after death?" _____________________________________ Postwar Admin. Bureau Report #1573 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Zato-1 (Eddie) Height: 5'11" Weight: 150 lbs Birthday: Jan 28 Blood Type: A Race: Human/Spanish A former assassin, the subject was implanted with a Forbidden Beast in order to measure his abilities. The Beast is a type of parasitic animal built from Gear technology, which allows it to partially exsit away from the body. With the Beast's power, he became the head of the Assassins' Guild, eventually disappearing after the first Sacred Knights tournament. Although the subject has yet to be recovered, we have succeeded in retrieving the Beast's Data. The subject has either passed away or had his mind by the Beast. In either case, as the Beast's lifespan is inherently limited. Thanks to the subject's disappearance, the Assassins' Guild has lost much of its power. Therefore, he is not considered dangerous. Risk Rating: C Quote:"I'LL NEVER ACCEPT DEATH THRUST UPON ME BY HUMANKIND!" _____________________________________ Postwar Admin. Bureau Report #9989 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Potemkin Height: 8'0" Weight: 1,446 lbs Birthday: Oct 18 Blood Type: O Race: Human/Zeppian Former slave to the empire of Zepp, subject was the vanguard of the Zepp revolution, and currently works for the new government. With his giant frame and mastery of Zeppian combat, his sheer battle power is comparable to that of an entire ground-based army division. However, as an officer of Zepp, he can be easily diverted due to his loyalties toward his country. The real danger lies in his ties with Gabriel, Zepp's current president. With this in mind, he is considered to be a moderate threat. Risk Rating: B Quote:"My fist is clenched for justice." _____________________________________ Postwar Admin. Bureau Report #5236 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Chipp Zanuff Height: 6'0" Weight: 148 lbs Birthday: Feb 9 Blood Type: B Race: Human/American Born as an orphan, subject grew up to become an illegal drug trafficker and narcotics addict. He was saved by a man named Tsuyoshi, who taught him the basics of Ninjutsu combat. Subject is the only known man alive who still uses Japanese form of attack. He also uses the force of Ki is his moves, presumably taught to him by Tsuyoshi as well. It is safe to assume that the subject has had extensive training with Ki force. If we can procure this fighting style for our own use, the benefits would be immeasurable. Although a highly skilled fighter, subject is a very straightforward man who has little in the way of mental defenses. A swift capture is highly recommended. He is considered to be moderately dangerous. Risk Rating: B Quote: "Master, watch me now." _____________________________________ Postwar Admin. Bureau Report #0409 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Faust Height: 9'3' Weight: 121 lbs Birthday: Unknown Blood Type: Unknown Race: Unknown/Unknown Recently-divulged information has led to a renewed interest in this subject, a well-known rogue physician. Using his skills in medicine, the subject can change bodily shape and even engage in teleportation and other occult arts. His skills remind us of a certain project of ours that ended in failure. IF our hunch is correct, then the subject's capture is a matter of great urgency. Otherwise, he shouldn't pose too much of a threat. Risk Rating: B Quote: "A doctor's job is to cure." _____________________________________ Postwar Admin. Bureau Report #2043 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Baiken Height: 5'4" Weight: 99 lbs Birthday: Mar 5 Blood Type: B Race: Human/Japanese Subject is a Japanese woman on the run from the authorities. She is still deeply traumatized from the loss of her parents during the war. All of her movements revolve around her ultimate goal of revenge. Her current target is the one she regards as the creator of the Gears. Although her skill with a Japanese sword is great, she is no match for our military might. Additionally, her desire for revenge makes her easy to control. Even if she manages to find the Gears' creator, it would only help our mission. She should be viewed as a serious threat. Risk Rating: C Quote: "You can't escape. Die!" _____________________________________ Postwar Admin. Bureau Report #7043 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Jam Kuradoberi Height: 5'4" Weight: Unknown Birthday: Feb 8 Blood Type: B Race: Human/Chinese Though she is a chef, subject is one of the world's most proficient wielders of Ki force. Of the five occult arts, the field of "Ki" energy is the least explored and understood. Most of its users are of Eastern descent, aiding the theory that heredity plays a role. Subject's life goal is to discover new and useful cuisines. Control will not be an issue. Although she poses little threat is and of herself, her capture is still desireable. Therefore, she should not be taken lightly. Risk Rating: C Quote: "My abilities are unmatched! Have a taste for yourself!" _____________________________________ Postwar Admin. Bureau Report #7505 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Johnny Height: 6'0" Weight: 159 lbs Birthday: Oct 24 Blood Type: O Race: Human/American Subject is the leader of the Jellyfish air pirates, and a key underworld figure. His mastery of Japanese swordfighting makes him extremely dangours in one-on-one combat. His true power, however, lies in his personal ties with Zepp's president Gabriel and the IPF's Ky Kiske. It is highly likely that the Jellyfish are far more than a mere gang of thugs. A self-styled noble bandit, he always tries to help those less fortunate. Capturing a hostage may be the best way to control his actions. His overall clout makes him a major threat. Risk Rating: A Quote: "I'm absolutely perrrrfect!" _____________________________________ Postwar Admin. Bureau Report #5470 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Axl Low Height: 5'10" Weight: 172 lbs Birthday: Dec 25 Blood Type: B Race: Human/English Subject claims to have jumped into this era from the 20th century. Although his claim is unsubstantiated, he is confirmed to carry certain vital information on past events. His skill with fire helped him earn a spot in the second Sacred Knight tournament. Considering his high physical strength and the danger his unfettered knowledge with extreme caution. Risk Rating: A+ Quote: "Looks like it's gonna be another good day." _____________________________________ Postwar Admin. Bureau Report #4152 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Anji Mito Height: 6'0" Weight: 150 lbs Birthday: Jan 1 Blood Type: B Race: Human/Japanese Subject is an escaped Japanese who has been evading arrest with the help of the Zessen fan weapon he somehow acquired along the way. A man of pure Japanese descent, his dance-like moves are like poetry in motion. Although his motives are unclear, it is believed he is searching out the Gears and their creator -- not out of spite, but out of sheer curiosity. Regardless of his intentions, the danger of leaving a Japanese man unattended is profound. As such, he is to be viewed as a major threat. Risk Rating: A Quote: "Gaze upon my peerless dance!" _____________________________________ Postwar Admin. Bureau Report #4385 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Venom Height: 5'10" Weight: 146 lbs Birthday: Unknown Blood Type: A Race: Human/English Subject became the top-ranking official in the Assassins' Guild after Zato's disappearance. He leaves most Guild work to his subordinates. His fighting style, using a pool cue and ball as its main components, makes use of multiple object not normally treated as weapons -- a trademark of his assassin upbringing. While lacking in close-combat expertise, his skills as an assassin are top-notch. But his loyalty towards Zato makes him easily malleable. As the leader of one of the world's most influential guild, he poses considerable risk. Risk Rating: B Quote: "Zato...I'll protect the Guild for you!" _____________________________________ Postwar Admin. Bureau Report #3360 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Testament Height: 6'1" Weight: 161 lbs Birthday: May 9 Blood Type: Unanalyzable Race: Gear/Swiss One of the few humanoid Gears, and one of the few Gears to retain a sense of self after Gear cell-grafting process. He became an enemy of the human race after aligning with Justice. Subject organized the first Sacred Knights tournament in an attempt to revive Justice. Currently, he is still evading capture. One account mentions a link with Commander Gear Dizzy, but this has yet to be confirmed. His pure hatred of man and incalculable power make him one of the most dangours living beings on Earth at the present time. He should be viewed as a major threat. Risk Rating: S Quote: "Damn dirty humans!" _____________________________________ Postwar Admin. Bureau Report #6690 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Dizzy Height: 5'6" Weight: 123 lbs Birthday: Dec 25 (Presumed) Blood Type: Unanalyzable Race: Gear/Unknown Though her identity is unknown, sources say this subject is a mix of both human and Gear. All known Gears, including Testament were subordinates under the control Commander Gear Justice. As a result, most of the Gears ceased functioning after Justice was slain in battle. This one, however, was not effected, possibly due to her genetic makeup. In fact, she may have the ability to actually reawaken downed Gears. Eyewitness accounts place her as working together with the humanoid Gear, Testament. One report says the subject was recently destroyed by the bounty hunter, Jam, but this may be a fabrication of events. If she is still alive, her quick capture and disposal take precedence over all matters. Risk Rating: S++ Quote: "I won't let my power control me any longer." _____________________________________ Postwar Admin. Bureau Report #3309 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Slayer Height: 6'1" Weight: 154 lbs Birthday: Oct 31 Blood Type: Unanalyzable Race: Non-Human/Transylvania Subject is an entirely different form of life, completely inapplicable to any previously known categories. Neither Human nor Gear in origin, his DNA structure bears no relation at all to anything currently on record. It is unknown how many other beings like this one are in existence, and whether or not they have any relation to the human race. Besides his name (Slayer), all we know about the man is that he founded the Assassins' Guild. His battle abilities and combat style have no known method of suppression, making him an unmatched threat of the highest caliber. Risk Rating: S+ Quote: "It's been a while since I've walked the earth." _____________________________________ Postwar Admin. Bureau Report #4689 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: I-No Height: 5'5" Weight: 101 lbs Birthday: Nov 25 Blood Type: Unknown Race: Unknown/Unknown UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! UNKNOWN! Risk Rating: S Quote: "So... care to dance?" _____________________________________ Postwar Admin. Bureau Report #6940 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Zappa Height: 5'11" Weight: 146 lbs Birthday: Jun 15 Blood Type: A Race: Human/Australian The so-called "vengeful spirit" that this subject carries has yet to be confirmed, but has been spotted by several eyewitnesses. Theories abound on its origin. Some say it is the embodiment of someone's innermost thoughts; others say it's a prewar experimental weapon. Regardless, the subject is confirmed to have an extremely rare form of mind parasite. If captured, the insights his body could bring to mental weaponry could be useful. However, his motives see-saw between his own desires and those of his parasite. As such, he should be approached with caution. Risk Rating: B+ Quote: "Doctor Faust! Help meeee!" _____________________________________ Postwar Admin. Bureau Report #7404 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Bridget Height: 5'2" Weight: 110 lbs Birthday: Oct 26 Blood Type: O Race: Human/English Normally, we would not even bother with such a simple bounty hunter. However, this one bears mention because of his multi-millionaire father and the fact that he is currently searching for a Commander Gear. While Commander Gear Dizzy is thought to be dead, this account has certain flaws which we have pointed out in a previous report. Any information on the fate Dizzy that the subject may contain could be indispensible. Due to an issue involving twins, the subject (a man) was raised as a woman by his family. He could be brought to our side via relatives. Using a yo-yo as his weapon, he has fair skills as a bounty hunter, but nothing worthy of special mention. His threat is minimal. Risk Rating: D Quote: "Please watch my act!" _____________________________________ Postwar Admin. Bureau Report #6661 / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Name: Justice Height: 7'7" Weight: 487 lbs Birthday: Sep 2 Blood Type: Unknown Race: Gear/Unknown A fully sentient Gear, and the instigator of the holy war between Gears and Humans. Most Gears are programmed to destroy everything in their path. Some humanoid Gears, though, can acquire the ability to reason. In addition to its sentience, Justice held the power to control every Gear in existence, no matter their origin. This made Justice the only "complete" Gear man has ever created. Sealed in another dimension, it managed to escape but was soon destroyed by Sol Badguy. As such, a risk assessment is unnecessary. Risk Rating: None Quote: "My mission... is genocide." ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ c. Character Story Mode Paths ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ _____________ |Sol Badguy | ¯¯¯¯¯¯¯¯¯¯¯¯¯ Path 1 == have a normal victory (no time's up) on the fight against Millia == finish the first five fights (from Axl to Johnny) in MORE than 120 seconds Path 2 == finish the fight against Millia with a "Time's up" Path 3 [you need to finish Dizzy's Path 2 ending to get Sol's Path 3 ending] == have a normal victory (no time's up) on the fight against Millia == finish the first five fights (from Axl to Johnny) in LESS than 120 seconds and no retrys ___________ |Ky Kiske | ¯¯¯¯¯¯¯¯¯¯¯ Path 1 == DON'T use "Instant Kill" on the fight against Anji == finish the fight against Baiken in MORE than 30 seconds Path 2 == DON'T use "Instant Kill" on the fight against Anji == finish the fight against Baiken in LESS than 30 seconds Path 3 [you need to finish Sol's Path 1 ending to get Ky's Path 3 ending] == finish the fight against Anji using "Instant Kill" ______ |May | ¯¯¯¯¯¯ Path 1 == finish the fight against Faust in MORE than 30 seconds == finish the fight against Millia in MORE than 30 seconds Path 2 == finish the fight against Faust in MORE than 30 seconds == finish the fight against Millia in LESS than 30 seconds Path 3 [you need to finish Anji's Path 2 ending to get May's Path 3 ending] == finish the fight against Faust in LESS than 30 seconds _____________ |Millia Rage| ¯¯¯¯¯¯¯¯¯¯¯¯¯ Path 1 == DON'T use "Instant Kill" on the fight against Jam == DON'T use "Instant Kill" on the fight against Slayer Path 2 == DON'T use "Instant Kill" on the fight against Jam == finish the fight against Slayer using "Instant Kill" Path 3 [you need to finish Sol's Path 1 ending to get Millia's Path 3 ending] == finish the fight against Jam using "Instant Kill" _________________ |Zato-1 (Eddie) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Path 1 == finish the fight against Faust in MORE than 30 seconds == DON'T use "Instant Kill" on the first fight against I-No Path 2 == finish the fight against Faust in LESS than 30 seconds Path 3 [you need to finish I-No's Path 2 ending to get Zato-1's Path 3 ending] == finish the fight against Faust in MORE than 30 seconds == finish the first fight against I-No using "Instant Kill" ___________ |Potemkin | ¯¯¯¯¯¯¯¯¯¯¯ Path 1 == Lose any fight against Slayer, Baiken, Testament & Eddie, then retry == finish the fight against Dizzy in MORE than 30 seconds Path 2 == do NOT lose the first 4 fights from Slayer to Eddie (must have no retrys) Path 3 [you need to finish May's Path 3 ending to get Potemkin's Path 3] == Lose any fight against Slayer, Baiken, Testament & Eddie, then retry == finish the fight against Dizzy in LESS than 30 seconds _______________ |Chipp Zanuff | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Path 1 == finish the fight against Bridget in MORE than 30 seconds == DON'T use "Instant Kill" on the fight against Zato-1 Path 2 == finish the fight against Bridget in MORE than 30 seconds == finish the fight against Zato-1 using "Instant Kill" Path 3 [you need to finish Ky's Path 2 ending to get Chipp's Path 3 ending] == finish the fight against Bridget in LESS than 30 seconds ________ |Faust | ¯¯¯¯¯¯¯¯ Path 1 == Lose any fight against I-No, Jam, Dizzy & Slayer, then retry Path 2 == do NOT lose the first 4 fights I-No to Slayer (must have no retrys) == finish the fight against May in MORE than 30 seconds Path 3 [you need to finish May's Path 2 ending to get Faust's Path 3 ending] == do NOT lose the first 4 fights I-No to Slayer (must have no retrys) == finish the fight against May in LESS than 30 seconds _________ |Baiken | ¯¯¯¯¯¯¯¯¯ Path 1 == DON'T use "Instant Kill" on the first fight against Robo Ky Path 2 == finish the first fight against Robo Ky using "Instant Kill" Path 3 [you need to finish Anji's Path 1 ending to get Baiken's Path 3 ending] == beat Anji with Baiken's health less than 3/8 of her life bar _________________ |Jam Koradoberi | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Path 1 == win the first fight against Robo Ky == DON'T use "Instant Kill" on the first fight against Robo Ky Path 2 == lose the first fight against Robo Ky Path 3 == win the first fight against Robo Ky == finish the first fight against Robo Ky using "Instant Kill" _________ |Johnny | ¯¯¯¯¯¯¯¯¯ Path 1 == DON'T use "Instant Kill" on the first fight against I-No == do NOT lose the first 4 fights from I-No to Jam (must have no retrys) Path 2 == DON'T use "Instant Kill" on the first fight against I-No == Lose any fight against I-No, Testament, Bridget & Jam, then retry Path 3 [you need to finish Chipp's Path 2 ending to get Johnny's Path 3] == finish the first fight against I-No using "Instant Kill" _________ |Axl Low| ¯¯¯¯¯¯¯¯¯ Path 1 == DON'T use "Instant Kill" on the fight against Sol == do NOT lose the first 6 fights from I-No to Testament (must have no retrys) Path 2 == DON'T use "Instant Kill" on the fight against Sol == Lose any fight against I-No,Sol,Anji,Baiken,Johnny & Testament, then retry Path 3 == finish the fight against Sol using "Instant Kill" ____________ |Anji Mito | ¯¯¯¯¯¯¯¯¯¯¯¯ Path 1 == lose any fight against Ky, Zappa & Axl, then retry Path 2 == DON'T use "Instant Kill" on the fight against Ky == do NOT lose the fights against Ky, Zappa & Axl (must have no retrys) Path 3 == finish the first fight against Ky using "Instant Kill" ________ |Venom | ¯¯¯¯¯¯¯¯ Path 1 == have a normal victory (no time's up) on the fight against Faust Path 2 == finish the fight against Faust with a "Time's up" == finish the fight against I-No in LESS than 50 seconds Path 3 [you need to finish Millia's Path 1 ending to get Venom's Path 3] == finish the fight against Faust with a "Time's up" == finish the fight against I-No in MORE than 50 seconds ___________ |Testament| ¯¯¯¯¯¯¯¯¯¯¯ Path 1 == finish the fight against Axl in MORE than 30 seconds == DON'T use "Instant Kill" on the fight against Potemkin Path 2 == finish the fight against Axl in MORE than 30 seconds == finish the first fight against Potemkin using "Instant Kill" Path 3 [you need to finish I-No's Path 2 ending to get Testament's Path 3] == finish the fight against Axl in LESS than 30 seconds ________ |Dizzy | ¯¯¯¯¯¯¯¯ Path 1 == don't beat Faust with a "Tension Attack" and with over 3/4 of Dizzy's health == lose the first fight against I-No Path 2 == don't beat Faust with a "Tension Attack" and with over 3/4 of Dizzy's health == do NOT lose first fight against I-No Path 3 [you need to finish Bridget's Path 2 ending to get Dizzy's Path 3] == beat Faust with a "Tension Attack" and with over 3/4 of Dizzy's health _________ |Slayer | ¯¯¯¯¯¯¯¯¯ Path 1 == DON'T use "Instant Kill" on the fight against Potemkin == finish the fight against Jam with less than 3/4 of Slayer's health Path 2 == DON'T use "Instant Kill" on the fight against Potemkin == finish the fight against Jam with over 3/4 of Slayer's health Path 3 [you need to finish I-No's Path 2 ending to get Testament's Path 3] == finish the first fight against Potemkin using "Instant Kill" ______ |I-No| ¯¯¯¯¯¯ Path 1 == finish the first 3 fights (against May, Axl & Eddie) in less than 181 seconds total == DON'T use "Instant Kill" on the fight against Millia Path 2 == finish the first 3 fights (against May, Axl & Eddie) in less than 181 seconds total == finish the first fight against Millia using "Instant Kill" Path 3 [you need to finish Johnny's Path 2 ending to get I-No's Path 3] == finish the first 3 fights (against May, Axl & Eddie) in more than 181 seconds total & no retrys ________ |Zappa | ¯¯¯¯¯¯¯¯ Path 1 == DON'T use "Instant Kill" on the fight against Anji == lose the fight against Faust Path 2 == DON'T use "Instant Kill" on the fight against Anji == do NOT lose the fight against Faust (must have no retrys) Path 3 [you need to finish Sol's Path 2 & Ky's Path 3 ending] == finish the fight against Anji using "Instant Kill" _________ |Bridget| ¯¯¯¯¯¯¯¯¯ Path 1 == lose any fight against I-No, Baiken, Anji & Chipp, then retry Path 2 == do NOT loose the fight against Chipp (must have no retrys) == DON'T use "Instant Kill" on the fight against May Path 3 [you need to finish Potemkin's Path 2 to get Bridget's Path 3 ending] == do NOT lose the first 4 fights from I-No to Chipp (must have no retrys) == finish the fight against May using "Instant Kill" ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ D. Credits/Final Notes ______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ I would like to thank the ff: gamefaqs.com - for all the faqs they have myself - for this faq you - for reading this FAQ (wow! you're even reading the Credits section!) Sammy/ArcSytemworks/MediaKite - for releasing Guilty Gear to the pc For those looking for a patch that will convert the japanese texts in the game & also the Config file... head to my website at: http://www.abortretryfail.cjb.net maraming salamat po... eRvN http://www.ervintapas.cjb.net [made in the Philippines]