............................................................................... ______________________________________________________________________________ KBBBBBN kBBBBBE mB kB, EBBBH KB PB0 BBX BBX BN MB B KBBH B 0BBB MBB kB, BB PB BB B kBB BB XB BPBBPP0 HPBBBME mBN PBN BBBkPBP ,0wwww0N Nm EP00 mPk0 M0 BBBBBBBBBBB BBB0 mBBBBBBE ,BBBBBBBm ,BBB XEXXXXXPBBBB XBBBPNw MBm KBBBN KB00BBBB KBBBkN BBBN PBBBBBBm HBB BBBB BBM MBBBk BBBBBBB PBBH kBBKKBBBK ,BBB EBBB HBBE BBBK PBBKBBBB, BBB 0BBB ,KBP MBBB BBBm BBBm BBB NBBB NBB MBBX BBB HBP EBB 0BBX ,BBK HBB BBB KB BBH BBM mBB HBB BBk BBk wBB BBw XB0 KBBH PBE mBP BBK ,BBN NBBm kBB BBH HB BBB, mBB,wBBBBBBBN BB kBBM HBH PBB mBB 0BBBBBBk BBBw BBBBBKN0 BK MBB 0BBBB, wBB MBBBk BBBBBPN0 0Bw ,BBB MBBH kBH BBBBBBM XBBBBBB KBBk EB 0BBE HBBk XBN KBBX, NBBBm KBm KB BB0 wBBBBBK XB, XB wBP BB KB BBBBBBBBBKK BN KB kB ,BE 0Bw BB BBBBB MB BB BBH PBB0 PB BB 0BH ,m, XB 0BP wBk wm ZAPPA FAQ, BY EARTHBOUND X (Simon Alexander) V.70 My guide to Zappa, everyone's favorite possessed Aussie. ______________________________________________________________________________ 2/6/03 Things added in V.70 - --Well, basically... everything. enjoy, and please, send feedback to cursed_omen@yahoo.com V1.1- Added combos, added quotes, added story branch. More to come, soon. I'll answer questions as best as i can.. if i can tear myself away from GGX2. SECTIONS 1-Basics 2-Moves 3-Strategy 4-Combos 5-Story Mode 6-Quotes 7-Credits ============================================================================ Section One: Basics I'll skip the basic controls, you can find them nearly anywhere. (Taken fron US manual) Character Info- -------- Name:Zappa Height: 5'11 Weight: 146 Blood type: A Origin: Australia Birthday:June 15 Eye Color:Blue Hobbies: Finding a mate / Keeping a Diary Voice Actor: Ueda Yuuji Just a typical Joe who sadly happens to be possessed by evil spirits. Due to His origins, Zappa lacks basic combat skills, but when the spirits inside are awakened, he can unleash incomprehensible destructive powers. His inner demons are legion, and when he's pushed far enough, Zappa summons up the evilist and most vile spirit of all. Don't make him angry! You won't like him when he's angry! Zappa searches for Faust to Relieve him of his terrible affliction. ---------- (Taken from Postwar Admin. Bureau Report #6940) The so called 'vengeful spirit' that the subject carries has yet to be confirmed, but has been spotted by several eye witnesses. Theories abound on it's origin. Some say it is the embodiment of someone's innermost thoughts; others say it's a prewar expirimental weapon. Regardless, this subject is confirmed to have an extremely rare form of mind parasite. If captured, the insights his body could bring to mental weaponry could be useful. However, his motives see-saw between his own desires and those of his parasite. As such, he should be approached with caution. Risk Rating : B+ ----------- Summary - In a cast of freakishly weird fighters, with unclear motives, I'd have to say, Zappa takes the cake. He falls under my "You've got to see it to believe it" category - his every movement looks to be wracked with horrible pain. A+ to the animators - it's so realistic, it's almost disgusting. On a side note, his voice acting is hilarious. He also seems to be the most talkative character in the game. ---- Costumes - (punch) = White suit, Brown hair, Tan chaps. (kick) = Green suit, Pale skin, Black eyes, White hair. (slash) = White suit, Gray/Brown hair, Blue pants. (h.Slash) = Red suit, White hair, Pink chaps, Black pants. (dust) = Navy blue suit, Blonde hair, Red jewelry, Brown chaps. (start)= Gold shirt, Purple pants, Gold hair. --- Fight intros- To be added later Standard Intros A swarm of locusts fly across the screen, obscuring the view. After a moment, they clear out,revealing zappa, with his back turned to the opponent. --- ============================================================================== Section Two: Moves Basic moves (Damage done to Sol, the standard.) Punch Zappa smacks the opponent quickly. (9) Close Punch Zappa twirls quickly, smacking the opponent in the shins. (24) Duck + Punch Zappa headbutts the enemy. (12) Jump + Punch Zappa.. well.. Smacks the enemy. (13) - Kick Somehow, Zappa kicks the enemy with both of his feet at once. (22) Down + Kick Zappa bites (?) the enemy's ankle. (16) Jump + Kick Zappa goes spread eagle, making the enemy lick boot. (22) - Slash A giant mouth appears in Zappa's back, and spews pus. (30) Close Slash Zappa rolls, onto his back, kneeing the foe. (26) Duck + Slash Zappa's ghost's arms sprout from his shoulders: the four arms smack the opponent. (26) Jump + Slash Zappa convulses in midair, flailing. (32) - H.Slash Zappa pulls a windmill with his feet, in a semi cartwheel. (54) Forward + H.Slash Zappa lands a flying elbow. (50) Duck + H.Slash Zappa grabs at his head, which is replaced by his ghost's head. (60) Jump +H.slash Zappa tries to tapdance on his foe's head. (28) - Throw Zappa grabs the enemy with his teeth, and flings them using his neck muscles. (46) - Dust Zappa's legs turn into a tongue, and he licks the opponent. (17) More to come... - Special moves (key) QCF = Hadoken type maneuver. Start with down, roll towards opponent. QCB = Replace towards, with back. HCF = Start with back, roll to down, then to forward. one motion. HCB = Start forward, roll down, go to back. one motion. DPf = Dragon punch forward - Start with forward, roll down, roll back to forward. one motion. P= punch K= kick S= Slash HS= Hard slash Ghost summons! (Yippee!) Zappa's main staple is his ability to summon spirits, or ghosts. it's not too complicated, and it is highly unpredictable - a double edged sword. In order to keep a ghost, you can't get hit. If you do, your out of luck, time to resummon. However, if you don't get the spirit you want, you can purposely get hit. The only other way i've found to get rid of a ghost, is to use your basic overdrive. (NOTE: Sometimes, if Zappa has no ghost summoned, and he gets hit, a random ghost will appear to aid him.) QCF + P - "Say hello to the three centipides" This move summons a "random" ghost to your aid. the types are listed below. It also damages your opponent if they're close to you. (20) *Ghost - Three hooded ghosts float about Zappa. When these are summoned, you can make use of the following moves. **QCF + S /or/ HS - "Ghost mode: Go Away and Don't Come Back!" Using this move, Zappa 'flings' a ghost towards his opponent, as a projectile. If it hits, it sticks around, tormenting the enemy. It does 24 initial damage - the ghost clings on and does extra damage as well. (1) or (15) as best as i can tell. It is usable in the air, as well. *Sword - A sweet looking, jagged, half blade. It seems to be coated in blood. It floats around Zappa, looking really angry. For a sword. **QCF + S - "Sword mode: Looks painful ... And is!" Zappa and sword dash at opponent. looks painful. like the name of the move. (2) **QCF + S (hit HS at the right time, after looks painful) Looks painful followup. just an extra slash. nice finish for a small combo. (10) **DPF + HS - "Sword mode: Fall down go boom" A bloody looking uppercut, performed by the sword. (30) *Dog - Probably my favorite: it's a ghostly looking black dog, that breathes out blood. It's moves are performed by using the dust button (r1, default) in conjunction with a directional button. Here are the results of the buttons.) D+Towards= The dog lunges at the opponent. It has a bit of kickback, which sets it up for another move, or one of Zappa's combos. (25) D= The dog pukes out it's skeleton (it's less disgusting than it sounds,) It's a mid/long range attack, that does decent damage. (25) D+down= The dog chomps down hard. it's a good move to stop opponents in their tracks, or set them up for a nice counter move. (30) D+back= The dog flips backwards. If you tap D again, he shoots back in the direction he jumped from, spearing anything in the way.(25), (30 if done with followup) D+up= A simple flip-kick, by the dog. (30) *Raou - Zappa's strongest ghost. If you've played Zappa before, you might have noticed the blue orbs, circling him. These range from 1-8, and all increase when you perform a special move from either sword mode, or ghost mode. The chance of Raou appearing depends on the number of orbs - 1 orbs is very very rare, 8 orbs = 100% chance. *QCF + S "Raou mode: Darkness Anthem" Raou tosses a glowing sphere of purple energy out of his hand, which stays stationary. (77) **p (during darkness anthem) The sphere flies out in a horizontal pattern. it can strike multiple times. (2, as far as i've seen.) (57) QCB + S "Raou mode: Last Edguy" Weird name, good anti-air attack. Raou and Zappa perform a strange uppercut motion, which ignites a diagonal flame. (100) -- Overdrives- HCB -> F + HS - "It's alive!" Zappa screams, and the three centipedes fly from him, hitting for moderate damage. not very useful, but it's good for unsummoning a ghost if you don't feel like getting hit. (134) HCB -> F + S "Raou Mode: Bellows Maris" Awesome. Just awesome. Of course, Raou has to be summoned for this attack - it's a screen-wide spray of energy, as Raou swings his arm. (weapon?) It's like one of those cheap boss attacks. Tasty. (215) -+= INSTANT KILL =+- Frightening! (charge up gauge, QCF(x2), HS Must be in close, close range. I won't spoil it for you - but if you've seen the ring, you'll probably recognize it. (100% kill) =============================================================================== Section three: Strategy. --- The basics I personally think Zappa is one of the most entertaining characters to use. Want to make your opponent sweat? (if your opponent is a human.) Use Zappa. Not only is he quick, his damage is moderate, and he's VERY unpredictable. If you learn how to manage all of his summons, you've got good backup for every situation- Sword: Great for combos, higher damage than usual. Dog: Best used as a supplement for Zappa's standard moves- can interrupt some moves, and acts as a good counter mechanism. Ghosts: Decent projectile attacks, plus, they're great for building up the orbs that encircle Zappa. Raou: Do i need to say anything? If you get Raou, go all out. Your ungodly for about 15 seconds - make 'em cry. --- Specifics -Anji Keep on your toes - I personally have a problem guarding against Anji- he's fairly hard to read. Don't count on keeping one ghost for too long if you don't know how Anji plays. If you're unsure, try and get the sword, and go to town. -Axl Yuck. His reach is just plain ugly. Keep moving, or you'll be trying to get your ghosts back. Try using the dog on him- get it up close, so he has to get closer to you to do the damage. -Baiken Honestly, i haven't had a problem against her Counter abilities. The few human opponents i've played against can't seem to counter in time, which happens to be Baiken's strongest suite. Go get 'em. -Bridget Hmm.. The yoyo can pose a problem - Watch where they set up the Yo-yo, and try and play keep-away if you can. His dashing attack is ugly - be ready to faultless guard, and retaliate. -Chipp Heh. Chipp, as you probably know, is a paper tiger. If you know his moves, he's a piece of cake. I don't bother to guard, rather, i use air-dash evade, and try and set up some massive trauma. -Dizzy Her projectile attacks are hellacious- try and get up close and personal, and keep it that way. If you can pummel her enough, and don't mind dropping the ghost you have, perform Zappa's "It's alive" overdrive. it's a good add-on to a counter-combo. -Eddie Watch out for Invite hell, and his new aerial fake move. Those two seem to throw me off alot. Other than that, play cat and mouse- he has great mid range attacks, and can smack you around if you're not careful. Try and get Raou, and show him who's boss. -Faust -To be added -I-no Her aerial moves are evil, especially her Overdrive. STAY OUT OF THE AIR! This fight is best fought with the three ghosts, IMO. -Jam Nothing special - Get the sword, keep her suppressed if you can. If not, be prepared to cry. She can really do some damage, and at higher difficulty levels, she pulls off Overdrives very nicely. -Johnny Heh. Mist finer can spell doom for you, if you're not careful. Don't let the coins hit you, for the love of god! If you don't know this by now, you should probably practice a bit more, or find a kind sparring partner. -Justice -To be added -Kliff -To be added -Ky Know Ryu? Sorry, but that's what i compare his style to- toss some projectiles, then catch you off guard with a close-range attack. Study up on his moves, know when to Faultless. Ky's a sucker for being knocked back by Faultless guards, and if you know your Zappa, that's your opening. -May -To be added -Millia -To be added -Potemkin -To be added -Robo-Ky -To be added -Slayer Watch for his Dandy step windup - you can see it coming in time to defend or dash back. Just make sure you're out of range, you only have a split second to counter dandy step. Other than that, be ready to block and retaliate - Slayer's moves are excellent for catching people off-guard. -Sol Most people i know have played enough of Sol to read him perfectly - The computer likes to use grand viper/volcanic viper, and dust combos. The players i've fought against love to use his Riot stamp, and buffer a grand viper into yer head. -Testament Whereas Zappa is the master of unpredictability, Testament can lay traps all over your sorry butt. WATCH HIM! He has 2 particular animations for his traps - his 'skirt' blows up a bit, or he slits his throat (?). The former will leave a tree in his spot, that pops up like a trampoline, making you an easy target for his overdrive. The latter traps you in a web of blood. Then, you're fair game. -Venom Hmm.. tricky. I've personally always had problems with good Venom players. His stinger aim is sadly easy to avoid when you're right-minded - but his ball formation is dangerous. Get up close, and be ready to block when he performs a double-head morbid. -Zappa Insanity. Just keep plugging away, do whatever you can to avoid your own attacks. I haven't had a chance to play a human Zappa yet, so i really can't say that much. =============================================================================== Section 4:Combos To be added later - right now i'm working on strategy VS other opponents. If you have a nice combo to add, i'd love to see it. Sword- P, S, S, HS, DPF + HS, HS - Hard to pull off, if you're lucky, you can hit them with the extra HS after 'fall down go boom'. -more to come =============================================================================== Section 5: Zappa's story mode summary ------------------------------------------------------------------------------ ZAPPA ------------------------------------------------------------------------------ Flowchart May | Axl | Baiken | Anji -------------------------------------------- | | (no Instant Kill) (Instant Kill) | | Sol I-No | | Faust ------------- Ky | | | (lose) (win) Ending #3 | | Ending #1 Ending #2 Prerequisites: Need Ky's Ending #3 for Ending #3. (Thanks to Edward Chang for his great story mode FAQ,which is where i foudn this flowchart. Check it out, it's very useful.) ================================================================================ Section 6: Quotes Pre-Battle Faust-sensei wo mikakemasen deshita ka? Shuukaku nashi ka... Aaaaa!: Have you seen Dr. Faust? I don't have a clue but... aaaa! Donata ka, donata ka tasukete kudasai tte itte mo na... haguoo!: Someone, someone please help me, I said... haguoo! Yabai, yabai tte! Kono mama dato... kitaaaa!: This is bad, this is bad... if this goes on... here it comes! (vs. Faust) Anata nara watashi no kurushimi gaa...: You might be able to ease my pain... (vs. Faust) Temijikai ni setsumei suru to desu ne... aaa...: To explain it quickly... aaa... (vs. Faust) Hayaku, ishi ga aru uchi ni...!: Hurry, while I still have my will...! Win Nanja korya! Toriaizu kizetsu...: What is this! Well for now, faint... Mata mo fukuzatsu kossetsu da!: Another complicated bone fracture! Abosoborobierobuburo... mitana!: (gibberish) Did you see that! Ore no! Soshite! Akuma de ore no! Zetsubou...: Mine! And then! Perhaps mine! Despair... Kore wa! Ittai! Doushita! Mondesharo!: What! The heck! Is happening! Lose Tattate kureru!: I'll curse you! Urameshii zo!: I'm bitter! Nani yue konna koto ni...!: What are you doing...! Oyasumi Zappa!: Good night Zappa! Nani ga nanda ka sappari da!: Somehow I feel great! Taunt Kanben shite kudasai.: Give me a break. Nigasanai wa yo...: I won't let you run away... Keshiki ga keshiki ga keshiki gaaaa...: The scenery, the scenery, the scenery! Respect Kono karada igokochi ii wa.: This body is comfortable. Karada wo kaesu tsumori wa nai.: We don't want to give this body back. Nanka, senaka ga muzugayui na.: My back itches for some reason... Scalpel Kore ga saishin no chiryou?: Is this the latest medical treatment? Anta sore demo isha ka?: Are you really a doctor? Kodomo wa netoke!: Put the kids to sleep! Dizzied Ore ga warui no ka?: Am I evil? Doushite konna me ni?: Why do you look at me like that... Mou suki ni shite.: Do what you want... Staggered Ko, koko wa ittai!: Wh-where is this! Psych Burst Kiiiiiii! Psych Burst Counter Zu ni norun ja nai yo!: Don't push for too much! Air Recovery Itaku mo kayuku mo nai!: It doesn't hurt or itch or anything! Onore!: Damn you! Dakara shinjau tte!: I said, I might die! Throw (none) Dust (none) Postfight Speech vs. Sol: Aa! Mata hito ga taoreteiru! Daijoubu desu ka? U... Rifujin ni sakki wo houshutsu shiteirassharu! Aa! Another person has collapsed! Are you okay? U... I feel an unreasonable thirst for blood... vs. Ky: Mata karada ga... soko no keisatsu no hito, tasuketee! tte nani, okotterun desu? E? Taihou? Baka na! My body is... hey Mr. Policeman, help me! Huh, why are you angry? Huh? Arrest me? No way! vs. May: Shoujo ga taoreteiru! Shikkari shi... e? Yoru na? Hee... ku... namida ga... A girl has collapsed! Wake up... huh? Don't come any closer? Hee... tears... vs. Millia: "Haikei hahuesama, senjitsu, uruonda hitomi de ore wo mitsumeru josei ga michibashi de neteimashita. Ore wa koi wo shite shimatta you desu." Shikashi, doko to naku sagesunda ita you ni mo... "Dearest mother, the other day, I found a women lying by the road who stared at me with moist eyes. I felt that I was in love..." But, I also felt that I was being ridiculed... vs. Axl: Yatto futsuuppoi hito ni aeta to omotta no ni, kono hito mo neteru. Ha! Shikamo naiteiru. Sotto shitoite ageyou. I thought I had found a normal person, but he's sleeping too. And crying too. I'll just leave him alone... vs. Potemkin: Gorira ga taoreteiru! Iya! Gorira yori dekai! Tasukeyou ni mo kowakute chikayoren! A gorilla is collapsed! No! Bigger than a gorilla! Even if I want to help I'm too scared to get close! vs. Chipp: Kokko no hito! Kami ga masshiro dashi! Watashi ga neteru aida ni, iiitai, donna osoroshii me ni! This person! His hair is white! While I was sleeping, what could possibly have happened! vs. Eddie: Moshimoshi, moshimoshi? Hii! Kono hito, ikishitenai yo! Nanka tsuchikeiro shiteru shi. Hello, hello? Aaah! This person isn't breathing! And he looks ashen too... vs. Baiken: Do, doushitan desu ka? Kyuu ni katana to ka furimawashite, abunai tte! Sore kireru tte! A! Honki da! Okka ne! Wh-what's wrong? Swinging around your sword like that is dangerous! You're going to hurt me! Ah! She's serious! No way! vs. Faust: Aa, sensei! Baka na, sakki made genki ni tatte ita no ni! Dare ga konna hidoi koto wo! Aa, Doctor! No way, you were standing there healthy earlier! Who could do something this horrible! vs. Testament: Houwa! Shinigami? Tsui ni omukae ga!... Shinigami made mo neteru. Whoa! Death? He's come for me!... Death is sleeping too... vs. Jam: Sasayaka de... chiisai yume... atashi ni datte atta no ni... sore na no ni... ano hito wa... nikuiiii! Fresh... with dreams... I had them too... but even so... that person... hate! vs. Anji: "Haikei hahuesama senjitsu araka ni hanzaisha to omowareru roshutsugyou ga, ourai de nonbiri to neteorimashita. Toukai wa kowai tokoro desu." "Dearest mother, the other day, I saw a criminal-looking exhibitionist lying in the street. The city is a scary place..." vs. Johnny: Urameshii... onna wo nakasu otoko... hitori nokorazu... norotte yaru... How hateful... a man who cries for women... without leaving a single one... I'll curse you... vs. Venom: Mieru... mieru yo... anta no kata ni mo, senaka ni mo... bettari to nayami ga... I see... I see it... on your shoulders, your back... hate is clinging to you... vs. Dizzy: "Haikei hahuesama senjitsu kureetaa no chuushin ni hane no ueta shoujo ga tsuffushite orimashita. Yo no naka wa dounatte shimatta no deshou ka? Sore to mo kotoshi no harai ka nani ka deshou ka?" "Dearest mother, the other day I saw a young girl with wings stuffed into the center of a crater. What is the world coming to? Or is it this year's fad?" vs. Slayer: Hie! Hi, Hito ga sakasama ni neteru! ...tte, nanda, ore no kubi ga sakasama ni natteru no ka. Eeh? Aah! A person's sleeping upside down! ... huh, what the, my neck is upside down. Eh? vs. I-No: Ge, mata hen na houkou ni! Mi, mimi ga! Ude ga! Ashi ga! Kubi ga! Kubi? Geh, another weird pose! Ears! Arms! Legs! Neck! ...neck? vs. Zappa: Aa! Shinderu! Tte kore ore jan! Ore shinda? Ore shinda?! Aa! He's dead! But that's me! Am I dead? Am I dead?! vs. Bridget: "Haikei hahuesama, senjitsu, juu ni sumau mori nide nejire taoreteita shouko wo kaihoushita tokoro, ii kanji datta no de yomekouhou ni agetara otoko deshita. ... otoko deshita!" "Dearest mother, the other day I was taking care of a young girl in the forest where beasts live and I felt she would be a good bride, but when I lifted her up she was a man. ... a man!" =============================================================================== Section 7: Credits/Misc First off, big thanks to Edward Chang - his FAQs are great, and helped alot. I suggest if you need help completing story mode, or need to know what a character is saying, you check one of his FAQs. Also, i'd like to give thanks to the folks over at Ascii generator. Copyright ©2002 Jonathan Mathews Software) You can pick it up at http://www.users.totalise.co.uk/~wardog/index.html I'd very much appreciate any Input - email me at cursed_omen@yahoo.com if you have anything you'd like to say- good contributions will be placed inside. Thanks, and i hope this Faq helped you out a bit. FAQ Copyright 2003 - Earthbound X /Simon Alexander - Duplication in any form without permission is forbidden. .KuWe9K WW eeeeeeeeeW .eee eee zeeeeeee eeee ueeeeeu XeeE zeeeeeeeX Weeee Weeeey eee5 eeeWeeeeee Deee9 .eeeee eee. 5eee9 .eeeee eeee zeeeeeu eee. eeeeu 5eee# eeGW Xeeeee eeeeeee yeee eeee eeD eeeeeeeeeeee. .eee9eeez 5eee eeeE ee# eeeee zeee 5eee WeeE eee eeW yee5 eeeE eeee eee# ueee yeee WeeX eeeW eee eee. ueeG ueee Kee 9u eeX eeeeEee9 Eeeu 5eeW EeG eeeeee.Dee. eeeeeey eee ueeee eeeeeeeeeeeX eee eeeee. Kee zeeeee yyyyy5 Wee. XD .eeeeX ______________________________________________________________________________ ...............................................................................